Laviers, Amy.

Controls and Art : Inquiries at the Intersection of the Subjective and the Objective. - 1st ed. - 1 online resource (238 pages) - eBooks on Demand .

Intro -- Preface -- Contents -- 1 Metric Preference Learning with Applications to Motion Imitation -- 1.1 Introduction to Motion Imitation Through Puppetry -- 1.2 Preference Learning -- 1.3 Problem Formulation -- 1.4 The Preference Graph -- 1.5 Metric Costs -- 1.5.1 Bounded Case -- 1.5.2 Unbounded Case: The Minimax-Rate Problem -- 1.6 An Asymptotic Observer for Metric Cost Models -- 1.7 Applications -- 1.7.1 Apples and Oranges -- 1.7.2 Amoebas and Humans -- 1.8 Concluding Remarks -- References -- 2 In the Dance Studio: An Art and Engineering Exploration of Human Flocking -- 2.1 Flock Logic -- 2.2 Human Flocking -- 2.2.1 Explorations -- 2.2.2 FlockMaker -- 2.2.3 Experiments -- 2.3 Trajectory Tracking -- 2.4 Graph Theory and Visualization -- 2.4.1 Background on Graphs -- 2.4.2 Visualization of Graphs -- 2.5 Sensing Model and Graph Computation -- 2.6 Analysis of Individual Influence -- 2.7 Final Remarks -- References -- 3 Dancing Robots: The Control Theory of Communication Through Movement -- 3.1 Dance and Motion Primitives -- 3.2 The Rudiments of Knot Theory -- 3.3 Salsa: Energy, Complexity, and Perceived Artistic Merit -- 3.4 Deconstructing the Dances into Four-Step Phrases -- 3.5 The Topological Knot Theory of Intertwined Arms -- 3.6 Complexity Merit of an Intermediate Level Salsa Performance -- 3.7 Conclusion -- References -- 4 So You Think You Can Dance? Rhythmic Flight Performances with Quadrocopters -- 4.1 Rhythmic Flight with Quadrocopters -- 4.1.1 Vision of a Quadrocopter Dance Performance -- 4.1.2 Artistic Motivation -- 4.1.3 The Interplay of Dance and Technology -- 4.1.4 First Steps Toward a Rhythmic Flight Performance -- 4.2 Quadrocopter Dynamics: How do Quadrocopters Move? -- 4.2.1 Dynamics Model of the Quadrocopter -- 4.2.2 Vehicle Constraints -- 4.2.3 Implications for a Rhythmic Flight Performance. 4.3 Motion Design: What is a Dance Step for a Quadrocopter? -- 4.3.1 Music Analysis -- 4.3.2 Periodic Motions -- 4.4 Motion Feasibility: What are the Physical Limits of a Quadrocopter? -- 4.4.1 Motor Thrust Limits -- 4.4.2 Example: Side-to-Side Motion -- 4.5 Quadrocopter Control: How do Quadrocopters Execute Their Movements? -- 4.5.1 Trajectory-Following Controller -- 4.5.2 Tracking Performance of Periodic Motions -- 4.6 Motion Synchronization: Can a Quadrocopter Move in the Rhythm of the Music? -- 4.6.1 Synchronization: The Basic Idea -- 4.6.2 Synchronization in Three Dimensions -- 4.7 Rhythmic Performances -- 4.7.1 Experimental Testbed -- 4.7.2 Implementation and Robustness -- 4.7.3 Choreographies -- 4.8 Conclusions and Outlook -- References -- 5 Robotic Puppets and the Engineering of Autonomous Theater -- 5.1 Puppets Manipulated by Machines Manipulated by Engineers -- 5.2 Puppets: Esthetic and Mechanical Considerations -- 5.3 Typical Approach -- 5.3.1 Dynamics -- 5.3.2 Nonlinear Optimal Control -- 5.3.3 Choreography and Hybrid Optimal Control -- 5.4 Discrete Time with Scalability -- 5.5 Examples -- 5.5.1 Desired Motion: Simulated Trajectory -- 5.5.2 Desired Motion: Motion Capture Data -- 5.6 Conclusions -- References -- 6 The Artistic Geometry of Consensus Protocols -- 6.1 The Role of Geometric Patterns in the History of Art -- 6.2 A Brief of Consensus Protocols -- 6.3 Motivating Example -- 6.4 Extension to N Agents in the Plane -- 6.5 Periodic and Quasi-Periodic Trajectories -- 6.6 Orbit Pattern Generation -- 6.6.1 A Family of Achievable Paths -- 6.6.2 Illustrative Example: Three Agents -- 6.7 A Gallery of Orbits -- 6.8 Extensions to Pattern Generation on Curved Surfaces -- 6.9 Discussion: The Mathematics of Aesthetics -- 6.10 Conclusions -- References -- 7 Generating Music from Flocking Dynamics -- 7.1 Order, Disorder, Flocks, and Music. 7.2 A Minimal Flocking Algorithm -- 7.3 Software Tools -- 7.4 From Emergent Dynamics to Emerging Sounds -- 7.4.1 The Direct Approach -- 7.4.2 The Coupled Oscillators Approach -- 7.4.3 The Physical Friction Approach -- 7.5 From Emergent Dynamics to Emerging Music -- 7.6 Music and Complex Systems -- References -- 8 Algorithms for Visual Tracking of Visitors Under Variable-Lighting Conditions for a Responsive Audio Art Installation -- 8.1 Installation Concept and Visitor Experience -- 8.1.1 Technical Overview -- 8.1.2 Related Work -- 8.1.3 Notation -- 8.1.4 Assumptions -- 8.1.5 Problem Statement -- 8.2 Probabilistic Foreground Segmentation -- 8.2.1 Quantization -- 8.2.2 Histogram Initialization -- 8.2.3 Bayesian Inference -- 8.2.4 Filtering and Connected Components -- 8.2.5 Updating the Histogram -- 8.3 Multiple Visitor Tracking -- 8.3.1 Gale-Shapley Matching -- 8.3.2 Heuristic Confidence Model -- 8.4 Results -- 8.5 Conclusions -- 8.5.1 Reviews -- 8.6 Acknowledgements -- References -- 9 Style-Based Robotic Motion in Contemporary Dance Performance -- 9.1 The Robot as an Onstage Character -- 9.2 A Description of Movement Style -- 9.3 Interpreting Human Motion for Robotics -- 9.4 Generating Stylized Motion -- 9.4.1 A Quantitative Movement Model -- 9.4.2 Movement Sequencing -- 9.4.3 Movement Modulation -- 9.5 Rule-Based Movement Generation -- 9.6 What did the Audience See?: A Human Study -- 9.7 Conclusions -- References -- Author Index -- Subject Index.

This first-of-its-kind anthology assembles technical research that makes possible such creations as dancing humanoids, robotic art installations, and music generated by mathematically precise methods. Includes open problems and topics for future research.

9783319039046


Automatic control -- Congresses.;Digital control systems -- Congresses.;Automation -- Congresses.


Electronic books.

TA1-2040

629.8/312