Sampson, Demetrios G.

Digital Systems for Open Access to Formal and Informal Learning. - Dordrecht : Springer, 2014. - 1 online resource (346 p.) - eBooks on Demand .

Acknowledgements; Contents; Contributors; Chapter 1; Digital Systems for Open Access to Formal and Informal Learning; 1 Digital Systems for Open Access to Formal and Informal Learning: An Overview; References; Part I ; Open Access to Formal and Informal Learning: Theory and Practice; Chapter 2; The Open Discovery Space Portal: A Socially-Powered and Open Federated Infrastructure ; 1 Introduction; 2 Requirements of the ODS Portal; 2.1 Terminology; 2.2 Users; 2.3 Functional Requirements; 2.4 Non-Functional Requirements; 3 Related Work; 4 The ODS Portal Architecture; 4.1 Overview 4.2 Components5 Implementation of the Ods Portal; 6 Conclusions and Future Work; References; Chapter 3; The Evolution of University Open Courses in Transforming Learning: Experiences from Mainland China; 1 The Evolution Route of University Open Courses in the Past 20 Years; 2 The Initiation of Open Educational Resources; 2.1 The Most Popular Project with Free Online Course Materials in Higher Education: MIT OpenCourseWare; 2.2 The Most Influential National Program to Promote Curriculum Quality through Open Course: National Pilot Curriculum in China 3 The Popularization of Lecture Video Clips Through Internet3.1 Illumination of Flipped Classes via Using Educational Video Clips: Khan Academy; 3.2 The Pool of Lecture Video Clips of Elite Universities: iTunes U; 3.3 The National Program of Lecture Video Clips: Quality Video Open Course in China; 4 The Prevalence of Massive Open Online Courses; 4.1 The Threshold of MOOCs in Elite Universities; 4.2 The Response to MOOCs from Chinese Industry; 5 The Implication of Open Courses in Transforming Learning; 5.1 The Framework for Watching Open Courses 5.2 The Coupling of Learning And Teaching Process In Open Courses5.3 The Positive Reaction to MOOCs from the Chinese Government; References; Chapter 4; Massive Open Online Courses (MOOCs) and Massively Multiplayer Online Games (MMOGs): Synergies and Lessons to Be Learned; 1 Introduction; 2 MMOGs and MOOCs: Synergies; 3 Learning Processes, Practices, and Pedagogies; 4 Engagement and Immersion; 4.1 Networks, Groups, and Interactions; 4.2 Structure, Freedom, and Control; 4.3 Assessment of Learning; 5 Discussion and Conclusions; References; Chapter 5 Supporting Open Access to Teaching and Learning of People with Disabilities 1 Introduction; 2 Requirements of the Inclusive Learning Portal; 2.1 Terminology; 2.2 Users; 2.3 Functional Requirements; 2.4 Nonfunctional Requirements; 3 Related Work; 4 The Inclusive Learning Portal Architecture; 4.1 Overview; 4.2 Components; 5 Implementation of the Inclusive Learning Portal; 6 Conclusions; References; Chapter 6 ; Development of Visualization of Learning Outcomes Using Curriculum Mapping; 1 Background; 2 Outline of NBAS; 3 Visualization of Learning Outcomes 4 Examination of How Far it is Possible for Teachers on Major Programmes to Understand Learning Outcomes

9783319022642 129 (NL)


Computer-assisted instruction -- Congresses.
Education -- Data processing -- Congresses.
Educational technology -- Congresses.


Electronic books.

LB1028.43

371.334