Adventures In Raspberry Pi.

By: Philbin, Carrie AnneMaterial type: TextTextSeries: eBooks on DemandPublisher: Hoboken : Wiley, 2013Description: 1 online resource (410 p.)ISBN: 9781118751237Subject(s): Microcomputers | Operating systems (Computers) | Raspberry Pi (Computer)Genre/Form: Electronic books.Additional physical formats: Print version:: Adventures In Raspberry PiDDC classification: 004.56 LOC classification: QA76.76.O63 .P384 2013Online resources: Click here to view this ebook.
Contents:
Cover; Title Page; Table of Contents; Introduction; Adventure 1: You Have a Raspberry Pi. Now What?; Adventure 2: Taking Command of Your Raspberry Pi; Adventure 3: Creating Stories and Games with Scratch; Adventure 4: Programming Shapes with Turtle Graphics; Adventure 5: Programming with Python; Adventure 6: Programming Minecraft Worlds on the Raspberry Pi; Adventure 7: Coding Music with Sonic Pi; Adventure 8: Using the GPIO Pins on the Raspberry Pi; Adventure 9: The Big Adventure: Building a Raspberry Pi Jukebox; Appendix: Where to Go from Here; Glossary
Summary: Coding for kids is cool with Raspberry Pi and this elementary guide Even if your kids don't have an ounce of computer geek in them, they can learn to code with Raspberry Pi and this wonderful book. Written for 11- to 15-year-olds and assuming no prior computing knowledge, this book uses the wildly successful, low-cost, credit-card-sized Raspberry Pi computer to explain fundamental computing concepts. Young people will enjoy going through the book's nine fun projects while they learn basic programming and system administration skills, starting with the very basics of how to plug in the board an
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Electronic Book UT Tyler Online
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QA76.76.O63 .P384 2013 (Browse shelf) http://uttyler.eblib.com/patron/FullRecord.aspx?p=1576330 Available EBL1576330

Cover; Title Page; Table of Contents; Introduction; Adventure 1: You Have a Raspberry Pi. Now What?; Adventure 2: Taking Command of Your Raspberry Pi; Adventure 3: Creating Stories and Games with Scratch; Adventure 4: Programming Shapes with Turtle Graphics; Adventure 5: Programming with Python; Adventure 6: Programming Minecraft Worlds on the Raspberry Pi; Adventure 7: Coding Music with Sonic Pi; Adventure 8: Using the GPIO Pins on the Raspberry Pi; Adventure 9: The Big Adventure: Building a Raspberry Pi Jukebox; Appendix: Where to Go from Here; Glossary

Coding for kids is cool with Raspberry Pi and this elementary guide Even if your kids don't have an ounce of computer geek in them, they can learn to code with Raspberry Pi and this wonderful book. Written for 11- to 15-year-olds and assuming no prior computing knowledge, this book uses the wildly successful, low-cost, credit-card-sized Raspberry Pi computer to explain fundamental computing concepts. Young people will enjoy going through the book's nine fun projects while they learn basic programming and system administration skills, starting with the very basics of how to plug in the board an

Description based upon print version of record.

Author notes provided by Syndetics

Carrie Anne Philbin (London, UK) is a High School-level Computing Teacher working with the Raspberry Pi Foundation on a project to improve the teaching of Computing in Schools. She is the founder and presenter of Gurl Geek Diaries.

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