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Designing Digital Experiences for Positive Youth Development : From Playpen to Playground

By: Umaschi Bers, Marina.
Material type: TextTextSeries: eBooks on Demand.Publisher: Cary : Oxford University Press, USA, 2012Description: 1 online resource (210 p.).ISBN: 9780199921287.Subject(s): Digital media | Internet and children | Technology and children | Youth developmentGenre/Form: Electronic books.Additional physical formats: Print version:: Designing Digital Experiences for Positive Youth Development : From Playpen to PlaygroundDDC classification: 303.48/3083 Online resources: Click here to view this ebook.
Contents:
""Cover""; ""Contents""; ""Acknowledgments""; ""Introduction""; ""Part I: The Digital Landscapes for Youth""; ""Overview""; ""1. Digital Playgrounds vs. Virtual Playpens in Early Childhood""; ""2. Multimedia Parks vs. Virtual Malls in the Elementary Years""; ""3. Wireless Hangouts vs. A Palace in Time During High School""; ""Summary""; ""Part II: A Framework for Designing Digital Landscapes for Personal Development""; ""Overview""; ""4. Creating Digital Content to Promote Competence""; ""5. Creativity to Build Confidence""; ""6. Choices of Conduct to Develop Character Traits""
""7. Communication for Promoting Connections""""8. Collaboration to Form Caring Networks""; ""9. Community Building as Contribution""; ""Summary""; ""Part III : Plotting Learning Trajectories Through Design""; ""Overview""; ""10. Programs and Policies""; ""11. From Developing Curriculum to Designing Experiences""; ""12. Case Studies""; ""Conclusion""; ""References""; ""Index""; ""A""; ""B""; ""C""; ""D""; ""E""; ""F""; ""G""; ""H""; ""I""; ""J""; ""K""; ""L""; ""M""; ""N""; ""O""; ""P""; ""Q""; ""R""; ""S""; ""T""; ""V""; ""W""; ""X""; ""Y""; ""Z""
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Item type Current location Call number URL Status Date due Barcode
Electronic Book UT Tyler Online
Online
HQ784.T37.B47 2012eb (Browse shelf) http://uttyler.eblib.com/patron/FullRecord.aspx?p=3054527 Available EBL3054527

""Cover""; ""Contents""; ""Acknowledgments""; ""Introduction""; ""Part I: The Digital Landscapes for Youth""; ""Overview""; ""1. Digital Playgrounds vs. Virtual Playpens in Early Childhood""; ""2. Multimedia Parks vs. Virtual Malls in the Elementary Years""; ""3. Wireless Hangouts vs. A Palace in Time During High School""; ""Summary""; ""Part II: A Framework for Designing Digital Landscapes for Personal Development""; ""Overview""; ""4. Creating Digital Content to Promote Competence""; ""5. Creativity to Build Confidence""; ""6. Choices of Conduct to Develop Character Traits""

""7. Communication for Promoting Connections""""8. Collaboration to Form Caring Networks""; ""9. Community Building as Contribution""; ""Summary""; ""Part III : Plotting Learning Trajectories Through Design""; ""Overview""; ""10. Programs and Policies""; ""11. From Developing Curriculum to Designing Experiences""; ""12. Case Studies""; ""Conclusion""; ""References""; ""Index""; ""A""; ""B""; ""C""; ""D""; ""E""; ""F""; ""G""; ""H""; ""I""; ""J""; ""K""; ""L""; ""M""; ""N""; ""O""; ""P""; ""Q""; ""R""; ""S""; ""T""; ""V""; ""W""; ""X""; ""Y""; ""Z""

Description based upon print version of record.

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