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1. Networked Graphics : Building Networked Games and Virtual Environments

by Steed, Anthony | Oliveira, Manuel Fradinho.

Material type: Text Text; Format: electronic regular print Publisher: Burlington : Elsevier Science, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672.
2. Basics of Game Design.

by Moore, Michael.

Edition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Natick : CRC Press, 2016Copyright date: ©2011Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 -- M6158 2011.
3. Game Development Tools.

by Ansari, Marwan.

Edition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Florida : CRC Press, 2016Copyright date: ©2011Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 -- .G364 2011.
4. Unity 3D and PlayMaker Essentials : Game Development from Concept to Publishing.

by Miles, Jere.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Natick : CRC Press, 2016Copyright date: ©2016Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672.M554 2016.
5. Game Audio Programming : Principles and Practices.

by Somberg, Guy.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Milton : CRC Press, 2016Copyright date: ©2016Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672.G327 2017.
6. An Introduction to HTML5 Game Development with Phaser.js.

by Faas, Travis.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: London : CRC Press, 2016Copyright date: ©2017Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672.F337 2017.
7. HTML5 Game Development from the Ground Up with Construct 2.

by Dillon, Roberto.

Material type: Text Text; Format: electronic available online remote Publisher: Hoboken : CRC Press, 2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 D534 2015.
8. Game AI Pro 2 : Collected Wisdom of Game AI Professionals

by Rabin, Steven.

Material type: Text Text; Format: electronic available online remote Publisher: Boca Raton : CRC Press, 2015Online access: Click here to view this ebook. Availability: No items available
9. 3D Math Primer for Graphics and Game Development, 2nd Edition.

by Dunn, Fletcher | Parberry, Ian.

Edition: 2nd ed.Material type: Text Text; Format: electronic available online remote Publisher: Baton Rouge : CRC Press, 2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online T385 -- .D875 2012eb.
10. Computer Games and Software Engineering.

by Cooper, Kendra M. L.

Material type: Text Text; Format: electronic available online remote Publisher: Oakville : CRC Press, 2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 C667 2015.
11. Game Development and Simulation with Unreal Technology.

by Tavakkoli, Alireza.

Material type: Text Text; Format: electronic available online remote Publisher: Natick : CRC Press, 2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672.T383 2016.
12. Fusion of Smart, Multimedia and Computer Gaming Technologies : Research, Systems and Perspectives.

by Sharma, Dharmendra | Favorskaya, Margarita N | Howlett, Robert J | Jain, Lakhmi C.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Cham : Springer, 2015Copyright date: ©2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online TA1-2040.
13. Real-Time Visual Effects for Game Programming.

by Kim, Chang-Hun | Kim, Sun-Jeong | Kim, Soo-Kyun | Kang, Shin-Jin.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Singapore : Springer, 2015Copyright date: ©2015Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online TA1-2040.
14. Beginning Android C++ Game Development.

by Sutherland, Bruce.

Material type: Text Text; Format: electronic available online remote Publisher: Dordrecht : Springer, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76 .C672.
15. Level Up! The Guide to Great Video Game Design.

by Rogers, Scott.

Edition: 2nd ed.Material type: Text Text; Format: electronic available online remote Publisher: Hoboken : Wiley, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 .R636 2014.
16. C# Game Programming Cookbook for Unity 3D.

by Murray, Jeff W.

Material type: Text Text; Format: electronic available online remote Publisher: Natick : CRC Press, 2014Online access: Click here to view this ebook. Availability: No items available
17. Beginning iOS Social Games.

by Richter, Kyle.

Material type: Text Text; Format: electronic available online remote Publisher: Dordrecht : Springer, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.774.I67 .R384 2014.
18. Android Game Recipes : A Problem-Solution Approach

by DiMarzio, Jerome.

Material type: Text Text; Format: electronic available online remote Publisher: Dordrecht : Springer, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.774 .A53 D582 2013.
19. Beginning Android 3D Game Development.

by Chin, Robert.

Material type: Text Text; Format: electronic available online remote Publisher: Dordrecht : Springer, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 .C384 2014.
20. Learn 2D Game Development with C# : For iOS, Android, Windows Phone, Playstation Mobile and More

by Sung, Kelvin.

Material type: Text Text; Format: electronic available online remote Publisher: Dordrecht : Springer, 2014Online access: Click here to view this ebook. Availability: Items available for loan: UT Tyler Online (1). Location(s): Online QA76.76.C672 .S384 2014.